Monday, 28 March 2011

Gears Of War 3: Bullshot Or Not?



As a huge fan of Gears of War I’m already hyped for the third instalment but, after seeing the obvious difference between sreenshots released by epic for GeoW 2 and the actual game, I have to wonder if Epic are up to their old tricks again.

Lets take a look at this GeoW 2 ‘screenshot’ released during the hyping of the game:



Now let’s look at the final product:



A quick Google search will bring up many more examples.

While still quite a beautiful game, there’s no doubt that Epic have no qualms about releasing edited or enhanced shots to promote their games. Now let me get this out there; Epic Games are a fantastic development studio with an excellent, general purpose, engine that is widely used as a base for some of the best multi-platform games ever, including one of my all time faves, Batman: Arkham Asylum. So why then do they feel they need to release this kind of misleading promotional shot to sell their games? Who knows but don’t get me wrong they aren’t the only studio that resorts to this kind of behaviour.

We as gamers need to call out this PR manipulation and show developers and publishers that we aren’t stupid. That we will not argue over what could or could not be actual gameplay footagelike the puppets they take us for.

Anyway the shots of GeoW 3 that have been released/leaked already are beginning to come under fire from bullshot accusations. Whether or not these prove to be true can only be 100% confirmed when we have the game in our sweaty, waffle grease laden palms. Until then we should take every shot with a pinch of salt and not dance to the PR hype song.

Sunday, 27 March 2011

Will The 'Nextbox' Be A Casual System?



It seems like, as far as the core gamer is concerned, the Xbox 360 is in somewhat of a decline. Microsoft has all but abandoned the search for excusive core content in favour of capitalising on Kinect’s early popularity. They know there is a lot of third party support coming in this year but changing their focus to such a degree warrants a worrying thought from their valued core audience, who, let’s face it, got the Xbox brand where it is today.

Part of the success of the Xbox 360 is price, even Aaron Greenberg agrees that they wouldn’t be where they are if they weren’t the cheapest HD console.
"You can't underestimate that we're half the price of the PS3 at a time when consumers were looking for great value," – Aaron Greenberg
So with that in mind, it is looking like a very real possibility that Microsoft may choose to make their next generation step a small one to reduce costs and keep it cheap and cheerful. Where does that leave the core gamer? With a Wii like jump in graphics and more dance games than you can shake a lady gaga at? This is something I really think the core Xbox fanbase should be worrying about; I don’t think any of us want to see the ‘Xbox 720’ turn into the ‘Xbox 361.5’.

Looking at Sony’s track record for consoles, they seem to take a 10 fold leap in technology every generation and to achieve something like that in the coming generation definitely won’t be cheap. Sony doesn’t seem to mind making us pay through the nose though but they always deliver a high standard of hardware, whether it’s TVs, laptops or game consoles.

When I look at the Xbox to Xbox 360 jump I see a lot of improvement but also a lot of steps back. In built HDD being one of them and of course reliability. I definitely think Microsoft have learned from the RROD fiasco and their next console will be at least industry standard with regards to build quality. However they may achieve this by cutting costs further, why have a super fast CPU/GPU combo that will overheat the system when you could put something lesser in for a cheaper price? Why have loads of RAM when you could stick <1gb in and pass the savings on to the consumer? The lessons of the Wii seem to have taken hold in Microsoft’s mind and the lure of the massive casual market is too much for them to resist.

So this goes out to Microsoft:
Please don’t hold back on the next Xbox, we, your valued core gamers, demand a Sony-like ‘balls-to-the-wall’ attitude and hardware that can waffle through polygons like Queen Latifah through chocolate pudding. We demand a core console with core features: Interchangeable, non proprietary HDDs, rechargeable controllers, free online gaming, Bluetooth headsets, HD video drive, full 1080p minimum, proper 3D etc. The casuals will betray you for ipads and pretty much anything Nintendo, you have been warned.

Saturday, 26 March 2011

Gamings Biggest Blow Hards Exposed

Michael Pachter , Peter Molyneux, Cliff Blezinski, Aaron Greenberg, David Jaffe

I’m going to take a close look at some of gaming’s... er... ‘outspoken’ personalities and ask the question on everyone’s lips, will they ever shut the frack up?

First up is gaming’s very own mystic astrologist, Michael Pachter. Every now and then, when the planets are aligned and the aura of the world shines through the ether, Pachter will make a correct prediction. However after a short analysis you tend to realise that it was so painfully obvious it makes you wonder what he actually does for a living... and how can I get a similar job. Pachter, the power of Jupitus informs me that Uranus needs a rest.



Bio
Name: Michael ‘guestimate’ Pachter
Age: 923 in gamer years
Special Powers: An uncanny ability to state the obvious and the power to pull predictions from the deepest recesses of his ass
Quotes: “[Microsoft is] trying to turn this into the Cabbage Patch Kids ...It's brilliant marketing.”
“Every now and then a company will come up with something really innovative and they'll sequel it to death.”
“Clever and different and new doesn't necessarily work unless you convince consumers that they really want it.”

* * * * *

Peter Molyneux, never in the history of man has somebody ridden the wave of his past accomplishments so far while simultaneously trumpeting his new underwhelming endeavours. It seems like every game coming from Lionhead studios these days has to compete with its own myth, thanks to Peters annoying habit of hyping every little facet of the game beyond what is possible to achieve. Please be quiet and go invent us another genre.



Bio
Name Peter ‘hyperbole’ Molyneux
Age: Been around since ‘the beginning’
Special Powers: He can tap into the mystic power of the hype force to generate hype for things that will never make it into the actual game, or probably any game.
Quotes: “"It's you Americans. There's something about nipples you hate. If this were Germany, we'd be romping around naked on the stage here.”
“I can tell you definitively that there is absolutely an acorn and it does absolutely grow into a tree. And it is actually part of the story now. We decided we got into so much trouble over acorns and trees that we are going to make it part of the main thread of the story in Fable 2″

* * * * *

Clifford Blezinski or ‘Cliffy B’ if you’re down with the kids, still thinks he’s in the schoolyard. It’s like he’s grown older but stayed the same mentally. This emotional immaturity is excellent for creating games with absolutely no deep thought that appeal to gaming’s biggest audience, adolescent boys. The next new IP involving young Clifford will likely be a hide and seek simulator. There are lot of clever techies behind the engine at Epic games but Clifford just isn’t one of them. Keep talking Cliffy my boy, one day you will hit puberty.



Bio
Name: Clifford Micheal ‘Jazz Jackrabbit’ Blezinski aka Cliffy B... er... dizzle.
Age: Physically 36, mentally 12-14ish.
Special Powers: The ability to be the mouthpiece of Epic games in the US and keep a ‘neutral’ stance, while simultaneously bashing the Playstation brand and anything with emotional maturity.
Quotes: “There's a fine line between a landlord and a pimp.”
“There aren't enough gay characters in videogames. That's right, I said it.”
“Japan can’t keep up”
“Forget 40 virgins, they should promise those terrorist idiots Katy Perry naked on a cloud.”

* * * * *

“SALES! SALES!”
Shh, can you hear that? That’s the call of a very rare bird, the Aaron Greenbird. It only comes out at night after favourable Xbox NPD numbers are released. Its squawk is high pitched and annoying but can instantly be silenced by reminding it that its nest is not the only place in the world. When confronted with worldwide sales figures its fat, balding head disappears up its own arse to only return when it’s sure there’s something to spin.



Bio
Name: Aaron ‘SALES!’ Greenburg
Age: 5-6 bird years.
Special Powers: Extraordinarily high levels of unjustified smug shoot from his face when he is feeling threatened. The power to spin numbers like a mathematical DJ on crack.
Quotes: “We've been in talks with movie studios and record labels, and they know, we've got this great primarily male, 18- to 34-year-old demographic, which is highly sought after for them.”
“For us, our bet was on digital distribution, that was the future - the ability to [play] 1080p movies with no disc, no download required; we have the largest movie and TV library, the largest HD library of any console."
“Since folks have asked, all systems had a great 2009, but US NPD console HW for 2009 shows Xbox 360 at 4.8M vs 4.3M for PS3.”

* * * * *

Last but not least is David Jaffe, the foul-mouthed ‘bad boy’ of development circles. The only thing he hates more than Xbox fanboys is gaming media’s attempts to misquote or misinterpret his ramblings. As founder of development studio Eat, Sleep, Play he knows how to make a good game, however he might need to work on his people skills if he wants to win over the media for his upcoming Twisted Metal title on PS3.



Bio
Name: David ‘go f%&k yourself’ Jaffe
Age: NONE OF YOUR M&*^%$R F^%$£ING BUSINESS!!
Special Powers: The unique ability to tell his true feelings in interviews. The power to cause controversy using twitter and other social media outlets.
Quotes: “In the gaming world, it's rare that a sequel equals, let alone eclipses the original, but I think this is going to be the exception to the rule in terms of quality, game play and story.”
“I'd rather fail and try than just make another racing game.”
“It sucks to lose every...single...award you're up for. It hurts!”

There you have it, the industry's biggest loudmouths exposed. They (some of them) give us great games and we're very grateful but, like the fart that just won't go away, it's time they kept their waffle holes shut for a while.

Welcome wafflers!

Hello and welcome to Game Waffle, so named because I like to talk about games so much that you'll want to shove a waffle in my mouth to shut me up.  Why a waffle I hear you think (that's right I can hear you think, you filthy degenerate), that's easily explained and a hilarious story but I'm not gonna tell you as I'm all mysterious like that.



I aim to bring you my unadulterated opinion and sterile facts from the wonderful world of gaming in an interesting and whimsical way.  In other words I'm going to rant, examine, take the piss, poke, tickle and spank our favourite hobby until I get so much fanboy hate mail that I can papier-mâché myself a boat and sail the seven seas.

So leave your system allegiance at the door and step into the world of the waffle, where all your maple syrup are belong to us.